
POUNCE
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
POUNCE
POUNCE is a platformer inspired by the movement of the Cat.
Hop, jump and pounce your way out!
Try and speedrun the game, and let us know your best time! See if you can also beat the developer time: 01:02:047.
Controls
- Arrow Keys / WASD to move
- Z / J to jump, hold to jump higher
- X / K to pounce
- R to restart
- ESC to pause
Tips & Tricks
- The pounce-jump is a difficult technique to get used to. Try to anticipate when you will land instead of reacting to the landing animation and particles.
- Remember to hold X / K to jump higher!
- Check the Accessibility menu to change how the game plays/looks.





Comments
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At long last, I finally got it back
Just wanna say thank u to everyone! It's been inspiring seeing the record chipping away. We're working on expanding the game much more, we hope to race you again then!
Wow, that's impressive. Did you use the pause bug? When you pause at the start of each level you get a slight time save, it's most noticeable on the first level.
woah theres already a glitch??
the game has been put on speedrun.com, submit video proof of runs there!
i've been trying to beat netmugi's PB, how?? 54 seconds is crazy
also, i'm gonna put this game on speedrun.com so people can submit their runs there
I really really like this game

Very good work. Neat and minimalistic art looks quite adorable and stylish. The mechanics of mixing and combining two different jump types and clinging is quite novel to me. It feels super interesting. Later levels were too hard, though.
Lowered my time even more
Love how movements are varied from the simple controls .
Took me a while but it was fun
It's hard.
nicely done but getting some of the jumps to work is extremely tricky and just seems random , mainly getting the jump straight up is a problem for me
Excellent work at all, control and feeling are perfect§
Really liked the game! The deceleration feels a little loose for me, though. We had similar ideas, so it was fun to see a very different take on it!
Really well made, the snappy movement reminds me a lot of Celeste
Thanks! We took a lot of inspirations from Celeste.